PxUtils
Engine/source/T3D/physics/physx/pxUtils.cpp
Public Functions
Detailed Description
Public Functions
drawActor(NxActor * inActor)
Debug render an actor, loops through all shapes and translates primitive types into drawUtil calls.
Engine/source/T3D/physics/physx/pxUtils.cpp
drawActor(NxActor * inActor)
Debug render an actor, loops through all shapes and translates primitive types into drawUtil calls.