uuid.h
Engine/source/core/util/uuid.h
Classes:
class
A universally unique identifier.
Namespaces:
Detailed Description
1 2//----------------------------------------------------------------------------- 3// Copyright (c) 2012 GarageGames, LLC 4// 5// Permission is hereby granted, free of charge, to any person obtaining a copy 6// of this software and associated documentation files (the "Software"), to 7// deal in the Software without restriction, including without limitation the 8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or 9// sell copies of the Software, and to permit persons to whom the Software is 10// furnished to do so, subject to the following conditions: 11// 12// The above copyright notice and this permission notice shall be included in 13// all copies or substantial portions of the Software. 14// 15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21// IN THE SOFTWARE. 22//----------------------------------------------------------------------------- 23 24#ifndef _TORQUE_UUID_H_ 25#define _TORQUE_UUID_H_ 26 27#ifndef _PLATFORM_H_ 28 #include "platform/platform.h" 29#endif 30 31 32namespace Torque 33{ 34 /// A universally unique identifier. 35 class UUID 36 { 37 public: 38 39 typedef void Parent; 40 41 protected: 42 43 U32 a; 44 U16 b; 45 U16 c; 46 U8 d; 47 U8 e; 48 U8 f[ 6 ]; 49 50 static UUID smNull; 51 52 public: 53 54 UUID() 55 { 56 dMemset( this, 0, sizeof( UUID ) ); 57 } 58 59 /// 60 bool isNull() const { return ( *this == smNull ); } 61 62 /// Generate a new universally unique identifier (UUID). 63 void generate(); 64 65 /// Convert the given universally unique identifier to a printed string 66 /// representation. 67 String toString() const; 68 69 /// Parse a text string generated by UUIDToString back into a 70 /// universally unique identifier (UUID). 71 bool fromString( const char* str ); 72 73 /// Return a hash value for this UUID. 74 U32 getHash() const; 75 76 bool operator==( const UUID& uuid ) const 77 { 78 return ( dMemcmp( this, &uuid, sizeof( UUID ) ) == 0 ); 79 } 80 bool operator!=( const UUID& uuid ) const 81 { 82 return !( *this == uuid ); 83 } 84 }; 85} 86 87namespace DictHash 88{ 89 inline U32 hash( const Torque::UUID& uuid ) 90 { 91 return uuid.getHash(); 92 } 93} 94 95#endif // !_TORQUE_UUID_H_ 96
