Torque3D Documentation / _generateds / tamlAssetDeclaredUpdateVisitor.h

tamlAssetDeclaredUpdateVisitor.h

Engine/source/assets/tamlAssetDeclaredUpdateVisitor.h

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Detailed Description

  1
  2//-----------------------------------------------------------------------------
  3// Copyright (c) 2013 GarageGames, LLC
  4//
  5// Permission is hereby granted, free of charge, to any person obtaining a copy
  6// of this software and associated documentation files (the "Software"), to
  7// deal in the Software without restriction, including without limitation the
  8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
  9// sell copies of the Software, and to permit persons to whom the Software is
 10// furnished to do so, subject to the following conditions:
 11//
 12// The above copyright notice and this permission notice shall be included in
 13// all copies or substantial portions of the Software.
 14//
 15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
 21// IN THE SOFTWARE.
 22//-----------------------------------------------------------------------------
 23
 24#ifndef _TAML_ASSET_DECLARED_UPDATE_VISITOR_H_
 25#define _TAML_ASSET_DECLARED_UPDATE_VISITOR_H_
 26
 27#ifndef _TAML_VISITOR_H_
 28#include "persistence/taml/tamlVisitor.h"
 29#endif
 30
 31#ifndef _TAML_PARSER_H_
 32#include "persistence\/taml/tamlParser.h"
 33#endif
 34
 35#ifndef _ASSET_FIELD_TYPES_H_
 36#include "assets/assetFieldTypes.h"
 37#endif
 38
 39// Debug Profiling.
 40#include "platform/profiler.h"
 41
 42//-----------------------------------------------------------------------------
 43
 44class TamlAssetDeclaredUpdateVisitor : public TamlVisitor
 45{
 46private:    
 47    StringTableEntry mAssetIdFrom;
 48    StringTableEntry mAssetIdTo;
 49    StringTableEntry mAssetNameFrom;
 50    StringTableEntry mAssetNameTo;
 51
 52public:
 53    TamlAssetDeclaredUpdateVisitor() {}
 54    virtual ~TamlAssetDeclaredUpdateVisitor() {}
 55
 56    void setAssetIdFrom( const char* pAssetIdFrom )
 57    {
 58        // Sanity!
 59        AssertFatal( pAssetIdFrom != NULL, "Asset Id from cannot be NULL." );
 60
 61        // Reset asset Id.
 62        mAssetIdFrom = StringTable->EmptyString();
 63        mAssetNameFrom = StringTable->EmptyString();
 64
 65        // Is asset Id the correct format?
 66        if ( StringUnit::getUnitCount( pAssetIdFrom, ASSET_SCOPE_TOKEN ) != 2 )
 67        {
 68            // No, so warn.
 69            Con::warnf( "TamlAssetDeclaredUpdateVisitor::setAssetIdFrom() - Cannot use asset Id '%s' as it is not the correct format.", pAssetIdFrom );
 70            return;
 71        }
 72
 73        // Set asset Id.
 74        mAssetIdFrom = StringTable->insert( pAssetIdFrom );
 75        mAssetNameFrom = StringTable->insert( StringUnit::getUnit( pAssetIdFrom, 1, ASSET_SCOPE_TOKEN ) );
 76    }
 77    StringTableEntry getAssetIdFrom( void ) const { return mAssetIdFrom; }
 78
 79    void setAssetIdTo( const char* pAssetIdTo )
 80    {
 81        // Sanity!
 82        AssertFatal( pAssetIdTo != NULL, "Asset Id to cannot be NULL." );
 83
 84        // Reset asset Id.
 85        mAssetIdTo = StringTable->EmptyString();
 86        mAssetNameTo = StringTable->EmptyString();
 87
 88        // Is asset Id the correct format?
 89        if ( StringUnit::getUnitCount( pAssetIdTo, ASSET_SCOPE_TOKEN ) != 2 )
 90        {
 91            // No, so warn.
 92            Con::warnf( "TamlAssetDeclaredUpdateVisitor::setAssetIdTo() - Cannot use asset Id '%s' as it is not the correct format.", pAssetIdTo );
 93            return;
 94        }
 95
 96        // Set asset Id.
 97        mAssetIdTo = StringTable->insert( pAssetIdTo );
 98        mAssetNameTo = StringTable->insert( StringUnit::getUnit( pAssetIdTo, 1, ASSET_SCOPE_TOKEN ) );
 99    }
100    const char* getAssetIdTo( void ) const { return mAssetIdTo; }
101
102    virtual bool wantsPropertyChanges( void ) { return true; }
103    virtual bool wantsRootOnly( void ) { return true; }
104
105    virtual bool visit( const TamlParser& parser, TamlVisitor::PropertyState& propertyState )
106    {
107        // Debug Profiling.
108        PROFILE_SCOPE(TamlAssetDeclaredUpdateVisitor_Visit);
109
110        // Finish if not the asset name field.
111        if ( propertyState.getPropertyName() != assetNameField )
112            return true;
113
114        // Is this the asset Id we're looking for?
115        if ( dStricmp( propertyState.getPropertyValue(), mAssetNameFrom ) != 0 )
116        {
117            // No, so warn.
118            Con::warnf("Cannot rename asset Name '%s' to asset Name '%s' as the declared asset Name was %s",
119                mAssetNameFrom, mAssetNameTo, propertyState.getPropertyValue() );
120
121            // Stop processing!
122            return false;
123        }
124
125        // Assign new value.
126        propertyState.updatePropertyValue( mAssetNameTo );
127
128        // Stop processing!
129        return false;
130    }
131};
132
133#endif // _TAML_ASSET_DECLARED_UPDATE_VISITOR_H_
134