pxStream.h
Engine/source/T3D/physics/physx/pxStream.h
Classes:
class
class
Detailed Description
1 2//----------------------------------------------------------------------------- 3// Copyright (c) 2012 GarageGames, LLC 4// 5// Permission is hereby granted, free of charge, to any person obtaining a copy 6// of this software and associated documentation files (the "Software"), to 7// deal in the Software without restriction, including without limitation the 8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or 9// sell copies of the Software, and to permit persons to whom the Software is 10// furnished to do so, subject to the following conditions: 11// 12// The above copyright notice and this permission notice shall be included in 13// all copies or substantial portions of the Software. 14// 15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21// IN THE SOFTWARE. 22//----------------------------------------------------------------------------- 23 24#ifndef _T3D_PHYSICS_PXSTREAM_H_ 25#define _T3D_PHYSICS_PXSTREAM_H_ 26 27#ifndef _PHYSX_H_ 28#include "T3D/physics/physX/px.h" 29#endif 30#ifndef _MEMSTREAM_H_ 31#include "core/stream/memStream.h" 32#endif 33 34 35class PxMemStream : public NxStream 36{ 37public: 38 39 PxMemStream(); 40 virtual ~PxMemStream(); 41 42 void resetPosition(); 43 44 // NxStream 45 NxU8 readByte() const; 46 NxU16 readWord() const; 47 NxU32 readDword() const; 48 float readFloat() const; 49 double readDouble() const; 50 void readBuffer( void *buffer, NxU32 size ) const; 51 NxStream& storeByte( NxU8 b ); 52 NxStream& storeWord( NxU16 w ); 53 NxStream& storeDword( NxU32 d ); 54 NxStream& storeFloat( NxReal f ); 55 NxStream& storeDouble( NxF64 f ); 56 NxStream& storeBuffer( const void* buffer, NxU32 size ); 57 58protected: 59 60 mutable MemStream mMemStream; 61}; 62 63 64class PxConsoleStream : public NxUserOutputStream 65{ 66protected: 67 68 // NxUserOutputStream 69 void reportError( NxErrorCode code, const char *message, const char* file, int line ); 70 NxAssertResponse reportAssertViolation( const char *message, const char *file, int line ); 71 void print( const char *message ); 72 73public: 74 75 PxConsoleStream(); 76 ~PxConsoleStream(); 77}; 78 79#endif // _T3D_PHYSICS_PXSTREAM_H_ 80
