pxStream.h

Engine/source/T3D/physics/physx/pxStream.h

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Detailed Description

 1
 2//-----------------------------------------------------------------------------
 3// Copyright (c) 2012 GarageGames, LLC
 4//
 5// Permission is hereby granted, free of charge, to any person obtaining a copy
 6// of this software and associated documentation files (the "Software"), to
 7// deal in the Software without restriction, including without limitation the
 8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
 9// sell copies of the Software, and to permit persons to whom the Software is
10// furnished to do so, subject to the following conditions:
11//
12// The above copyright notice and this permission notice shall be included in
13// all copies or substantial portions of the Software.
14//
15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21// IN THE SOFTWARE.
22//-----------------------------------------------------------------------------
23
24#ifndef _T3D_PHYSICS_PXSTREAM_H_
25#define _T3D_PHYSICS_PXSTREAM_H_
26
27#ifndef _PHYSX_H_
28#include "T3D/physics/physX/px.h"
29#endif
30#ifndef _MEMSTREAM_H_
31#include "core/stream/memStream.h"
32#endif
33
34
35class PxMemStream : public NxStream
36{
37public:
38   
39   PxMemStream();
40   virtual ~PxMemStream();
41         
42   void resetPosition();
43
44   // NxStream
45   NxU8 readByte() const;
46   NxU16 readWord() const;
47   NxU32 readDword() const;
48   float readFloat() const;
49   double readDouble() const;
50   void readBuffer( void *buffer, NxU32 size ) const;
51   NxStream& storeByte( NxU8 b );
52   NxStream& storeWord( NxU16 w );
53   NxStream& storeDword( NxU32 d );
54   NxStream& storeFloat( NxReal f );
55   NxStream& storeDouble( NxF64 f );
56   NxStream& storeBuffer( const void* buffer, NxU32 size );
57
58protected:
59
60   mutable MemStream mMemStream;
61};
62
63
64class PxConsoleStream : public NxUserOutputStream
65{
66protected:
67
68   // NxUserOutputStream
69   void reportError( NxErrorCode code, const char *message, const char* file, int line );
70   NxAssertResponse reportAssertViolation( const char *message, const char *file, int line );
71   void print( const char *message );
72
73public:
74
75   PxConsoleStream();
76   ~PxConsoleStream();
77};
78
79#endif // _T3D_PHYSICS_PXSTREAM_H_
80