editorIconRegistry.cpp
Engine/source/gui/worldEditor/editorIconRegistry.cpp
Public Variables
The global registry of editor icons.
Public Functions
ConsoleDoc("@class <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1aeab71244afb687f16d8c4f5ee9d6ef0e">EditorIconRegistry\n</a>" "@brief This class is used <a href="/coding/file/cmdgram_8cpp/#cmdgram_8cpp_1a5bafda9519252aa2d0fd038153f77dca">to</a> <a href="/coding/file/talgorithm_8h/#talgorithm_8h_1a113846f47aa4d2409fe12e783dcd69cf">find</a> the correct icon <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1a702945180aa732857b380a007a7e2a21">file</a> path <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1a2732ab74fa0237854c2ba0f75f88a624">for</a> different <a href="/coding/class/classsimobject/">SimObject</a> class <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1aeab71244afb687f16d8c4f5ee9d6ef0e">types.\n\n</a>" "It is typically used by the editors, not intended <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1a2732ab74fa0237854c2ba0f75f88a624">for</a> actual game <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1aeab71244afb687f16d8c4f5ee9d6ef0e">development\n\n</a>" " @internal" )
ConsoleStaticMethod(EditorIconRegistry , add , void , 3 , 4 , "( String className, <a href="/coding/class/classstring/">String</a> imageFile [, bool overwrite = true] )" "@internal" )
ConsoleStaticMethod(EditorIconRegistry , clear , void , 1 , 1 , "" "@internal" )
ConsoleStaticMethod(EditorIconRegistry , findIconByClassName , const char * , 2 , 2 , "( String className )\<a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1aeab71244afb687f16d8c4f5ee9d6ef0e">n</a>" "Returns the <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1a702945180aa732857b380a007a7e2a21">file</a> path <a href="/coding/file/cmdgram_8cpp/#cmdgram_8cpp_1a5bafda9519252aa2d0fd038153f77dca">to</a> the icon <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1a702945180aa732857b380a007a7e2a21">file</a> <a href="/coding/file/tsmeshintrinsics_8cpp/#tsmeshintrinsics_8cpp_1a2594a51175f310ed96ad6cd7d6514878">if</a> found." "@internal" )
ConsoleStaticMethod(EditorIconRegistry , findIconBySimObject , const char * , 2 , 2 , "( SimObject )\<a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1aeab71244afb687f16d8c4f5ee9d6ef0e">n</a>" "Returns the <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1a702945180aa732857b380a007a7e2a21">file</a> path <a href="/coding/file/cmdgram_8cpp/#cmdgram_8cpp_1a5bafda9519252aa2d0fd038153f77dca">to</a> the icon <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1a702945180aa732857b380a007a7e2a21">file</a> <a href="/coding/file/tsmeshintrinsics_8cpp/#tsmeshintrinsics_8cpp_1a2594a51175f310ed96ad6cd7d6514878">if</a> found." "@internal" )
ConsoleStaticMethod(EditorIconRegistry , loadFromPath , void , 2 , 3 , "( String imagePath [, bool overwrite = true] )" "@internal" )
Detailed Description
Public Variables
EditorIconRegistry gEditorIcons
The global registry of editor icons.
Public Functions
ConsoleDoc("@class <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1aeab71244afb687f16d8c4f5ee9d6ef0e">EditorIconRegistry\n</a>" "@brief This class is used <a href="/coding/file/cmdgram_8cpp/#cmdgram_8cpp_1a5bafda9519252aa2d0fd038153f77dca">to</a> <a href="/coding/file/talgorithm_8h/#talgorithm_8h_1a113846f47aa4d2409fe12e783dcd69cf">find</a> the correct icon <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1a702945180aa732857b380a007a7e2a21">file</a> path <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1a2732ab74fa0237854c2ba0f75f88a624">for</a> different <a href="/coding/class/classsimobject/">SimObject</a> class <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1aeab71244afb687f16d8c4f5ee9d6ef0e">types.\n\n</a>" "It is typically used by the editors, not intended <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1a2732ab74fa0237854c2ba0f75f88a624">for</a> actual game <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1aeab71244afb687f16d8c4f5ee9d6ef0e">development\n\n</a>" " @internal" )
ConsoleStaticMethod(EditorIconRegistry , add , void , 3 , 4 , "( String className, <a href="/coding/class/classstring/">String</a> imageFile [, bool overwrite = true] )" "@internal" )
ConsoleStaticMethod(EditorIconRegistry , clear , void , 1 , 1 , "" "@internal" )
ConsoleStaticMethod(EditorIconRegistry , findIconByClassName , const char * , 2 , 2 , "( String className )\<a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1aeab71244afb687f16d8c4f5ee9d6ef0e">n</a>" "Returns the <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1a702945180aa732857b380a007a7e2a21">file</a> path <a href="/coding/file/cmdgram_8cpp/#cmdgram_8cpp_1a5bafda9519252aa2d0fd038153f77dca">to</a> the icon <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1a702945180aa732857b380a007a7e2a21">file</a> <a href="/coding/file/tsmeshintrinsics_8cpp/#tsmeshintrinsics_8cpp_1a2594a51175f310ed96ad6cd7d6514878">if</a> found." "@internal" )
ConsoleStaticMethod(EditorIconRegistry , findIconBySimObject , const char * , 2 , 2 , "( SimObject )\<a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1aeab71244afb687f16d8c4f5ee9d6ef0e">n</a>" "Returns the <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1a702945180aa732857b380a007a7e2a21">file</a> path <a href="/coding/file/cmdgram_8cpp/#cmdgram_8cpp_1a5bafda9519252aa2d0fd038153f77dca">to</a> the icon <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1a702945180aa732857b380a007a7e2a21">file</a> <a href="/coding/file/tsmeshintrinsics_8cpp/#tsmeshintrinsics_8cpp_1a2594a51175f310ed96ad6cd7d6514878">if</a> found." "@internal" )
ConsoleStaticMethod(EditorIconRegistry , loadFromPath , void , 2 , 3 , "( String imagePath [, bool overwrite = true] )" "@internal" )
1 2//----------------------------------------------------------------------------- 3// Copyright (c) 2012 GarageGames, LLC 4// 5// Permission is hereby granted, free of charge, to any person obtaining a copy 6// of this software and associated documentation files (the "Software"), to 7// deal in the Software without restriction, including without limitation the 8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or 9// sell copies of the Software, and to permit persons to whom the Software is 10// furnished to do so, subject to the following conditions: 11// 12// The above copyright notice and this permission notice shall be included in 13// all copies or substantial portions of the Software. 14// 15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21// IN THE SOFTWARE. 22//----------------------------------------------------------------------------- 23 24#include "platform/platform.h" 25#include "gui/worldEditor/editorIconRegistry.h" 26 27#include "console/console.h" 28#include "console/simBase.h" 29 30 31EditorIconRegistry gEditorIcons; 32 33ConsoleDoc( 34 "@class EditorIconRegistry\n" 35 "@brief This class is used to find the correct icon file path for different SimObject class types.\n\n" 36 "It is typically used by the editors, not intended for actual game development\n\n" 37 "@internal" 38); 39 40EditorIconRegistry::EditorIconRegistry() 41{ 42} 43 44EditorIconRegistry::~EditorIconRegistry() 45{ 46 clear(); 47} 48 49void EditorIconRegistry::loadFromPath( const String &path, bool overwrite ) 50{ 51 AbstractClassRep *classRep = AbstractClassRep::getClassList(); 52 while ( classRep ) 53 { 54 String iconFile = String::ToString( "%s%s", path.c_str(), classRep->getClassName() ); 55 add( classRep->getClassName(), iconFile.c_str(), overwrite ); 56 classRep = classRep->getNextClass(); 57 } 58 59 String defaultIconFile = path + "default"; 60 61 mDefaultIcon.set( defaultIconFile, 62 &GFXDefaultPersistentProfile, 63 avar("%s() - mIcons[] (line %d)", 64 __FUNCTION__, __LINE__) ); 65} 66 67void EditorIconRegistry::add( const String &className, const String &imageFile, bool overwrite ) 68{ 69 // First see if we can load the image. 70 GFXTexHandle icon( imageFile, &GFXDefaultPersistentProfile, 71 avar("%s() - mIcons[] (line %d)", __FUNCTION__, __LINE__) ); 72 if ( icon.isNull() ) 73 return; 74 75 // Look it up in the map. 76 StringNoCase key( className ); 77 IconMap::Iterator iter = mIcons.find( key ); 78 if ( iter != mIcons.end() ) 79 { 80 if ( !overwrite ) 81 return; 82 83 iter->value = icon; 84 } 85 else 86 mIcons.insertUnique( key, icon ); 87} 88 89GFXTexHandle EditorIconRegistry::findIcon( AbstractClassRep *classRep ) 90{ 91 while ( classRep ) 92 { 93 StringNoCase key( classRep->getClassName() ); 94 IconMap::Iterator icon = mIcons.find( key ); 95 96 if ( icon != mIcons.end() && icon->value.isValid() ) 97 return icon->value; 98 99 classRep = classRep->getParentClass(); 100 } 101 102 return mDefaultIcon; 103} 104 105GFXTexHandle EditorIconRegistry::findIcon( const SimObject *object ) 106{ 107 if( object == NULL ) 108 return mDefaultIcon; 109 110 AbstractClassRep *classRep = object->getClassRep(); 111 112 return findIcon( classRep ); 113} 114 115GFXTexHandle EditorIconRegistry::findIcon( const char *className ) 116{ 117 // On the chance we have this className already in the map, 118 // check there first because its a lot faster... 119 120 StringNoCase key( className ); 121 IconMap::Iterator icon = mIcons.find( key ); 122 123 if ( icon != mIcons.end() && icon->value.isValid() ) 124 return icon->value; 125 126 // Well, we could still have an icon for a parent class, 127 // so find the AbstractClassRep for the className. 128 // 129 // Unfortunately the only way to do this is looping through 130 // the AbstractClassRep linked list. 131 132 bool found = false; 133 AbstractClassRep* pClassRep = AbstractClassRep::getClassList(); 134 135 while ( pClassRep ) 136 { 137 if ( key.equal( pClassRep->getClassName(), String::NoCase ) ) 138 { 139 found = true; 140 break; 141 } 142 pClassRep = pClassRep->getNextClass(); 143 } 144 145 if ( !found ) 146 { 147 Con::errorf( "EditorIconRegistry::findIcon, passed className %s was not an AbstractClassRep!", key.c_str() ); 148 return mDefaultIcon; 149 } 150 151 // Now do a find by AbstractClassRep recursively up the class tree... 152 return findIcon( pClassRep ); 153} 154 155bool EditorIconRegistry::hasIconNoRecurse( const SimObject *object ) 156{ 157 AbstractClassRep *classRep = object->getClassRep(); 158 159 StringNoCase key( classRep->getClassName() ); 160 161 IconMap::Iterator icon = mIcons.find( key ); 162 163 return icon != mIcons.end(); 164} 165 166void EditorIconRegistry::clear() 167{ 168 mIcons.clear(); 169 mDefaultIcon.free(); 170} 171 172ConsoleStaticMethod( EditorIconRegistry, add, void, 3, 4, "( String className, String imageFile [, bool overwrite = true] )" 173 "@internal") 174{ 175 bool overwrite = true; 176 if ( argc > 3 ) 177 overwrite = dAtob( argv[3] ); 178 179 gEditorIcons.add( argv[1], argv[2], overwrite ); 180} 181 182ConsoleStaticMethod( EditorIconRegistry, loadFromPath, void, 2, 3, "( String imagePath [, bool overwrite = true] )" 183 "@internal") 184{ 185 bool overwrite = true; 186 if ( argc > 2 ) 187 overwrite = dAtob( argv[2] ); 188 189 gEditorIcons.loadFromPath( argv[1], overwrite ); 190} 191 192ConsoleStaticMethod( EditorIconRegistry, clear, void, 1, 1, "" 193 "@internal") 194{ 195 gEditorIcons.clear(); 196} 197 198ConsoleStaticMethod( EditorIconRegistry, findIconByClassName, const char*, 2, 2, "( String className )\n" 199 "Returns the file path to the icon file if found." 200 "@internal") 201{ 202 GFXTexHandle icon = gEditorIcons.findIcon( argv[1] ); 203 if ( icon.isNull() ) 204 return NULL; 205 206 return icon->mPath; 207} 208 209ConsoleStaticMethod( EditorIconRegistry, findIconBySimObject, const char*, 2, 2, "( SimObject )\n" 210 "Returns the file path to the icon file if found." 211 "@internal") 212{ 213 SimObject *obj = NULL; 214 if ( !Sim::findObject( argv[1], obj ) ) 215 { 216 Con::warnf( "EditorIconRegistry::findIcon, parameter %d was not a SimObject!", (const char*)argv[1] ); 217 return NULL; 218 } 219 220 GFXTexHandle icon = gEditorIcons.findIcon( obj ); 221 if ( icon.isNull() ) 222 return NULL; 223 224 return icon->mPath; 225} 226 227
