assetBase_ScriptBinding.h
Engine/source/assets/assetBase_ScriptBinding.h
Public Functions
DefineEngineMethod(AssetBase , getAssetId , String , () , "Gets the assets' Asset Id. This is only available <a href="/coding/file/tsmeshintrinsics_8cpp/#tsmeshintrinsics_8cpp_1a2594a51175f310ed96ad6cd7d6514878">if</a> the asset was acquired from the asset <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1aeab71244afb687f16d8c4f5ee9d6ef0e">manager.\n</a>" "@return The assets' Asset <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1aeab71244afb687f16d8c4f5ee9d6ef0e">Id.\n</a>" )
DefineEngineMethod(AssetBase , refreshAsset , void , () , "Refresh the <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1aeab71244afb687f16d8c4f5ee9d6ef0e">asset.\n</a>" "@return No return <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1aeab71244afb687f16d8c4f5ee9d6ef0e">value.\n</a>" )
Detailed Description
Public Functions
DefineEngineMethod(AssetBase , getAssetId , String , () , "Gets the assets' Asset Id. This is only available <a href="/coding/file/tsmeshintrinsics_8cpp/#tsmeshintrinsics_8cpp_1a2594a51175f310ed96ad6cd7d6514878">if</a> the asset was acquired from the asset <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1aeab71244afb687f16d8c4f5ee9d6ef0e">manager.\n</a>" "@return The assets' Asset <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1aeab71244afb687f16d8c4f5ee9d6ef0e">Id.\n</a>" )
DefineEngineMethod(AssetBase , refreshAsset , void , () , "Refresh the <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1aeab71244afb687f16d8c4f5ee9d6ef0e">asset.\n</a>" "@return No return <a href="/coding/file/cmdscan_8cpp/#cmdscan_8cpp_1aeab71244afb687f16d8c4f5ee9d6ef0e">value.\n</a>" )
1 2//----------------------------------------------------------------------------- 3// Copyright (c) 2013 GarageGames, LLC 4// 5// Permission is hereby granted, free of charge, to any person obtaining a copy 6// of this software and associated documentation files (the "Software"), to 7// deal in the Software without restriction, including without limitation the 8// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or 9// sell copies of the Software, and to permit persons to whom the Software is 10// furnished to do so, subject to the following conditions: 11// 12// The above copyright notice and this permission notice shall be included in 13// all copies or substantial portions of the Software. 14// 15// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS 21// IN THE SOFTWARE. 22//----------------------------------------------------------------------------- 23#include "console/engineAPI.h" 24#include "assetBase.h" 25#include "assetManager.h" 26 27 28DefineEngineMethod(AssetBase, refreshAsset, void, (), , 29 "Refresh the asset.\n" 30 "@return No return value.\n") 31{ 32 object->refreshAsset(); 33} 34 35//----------------------------------------------------------------------------- 36 37DefineEngineMethod(AssetBase, getAssetId, String, (), , 38 "Gets the assets' Asset Id. This is only available if the asset was acquired from the asset manager.\n" 39 "@return The assets' Asset Id.\n") 40{ 41 return object->getAssetId(); 42} 43
