DeferredPixelSpecularGLSL
Engine/source/lighting/advanced/glsl/advancedLightingFeaturesGLSL.h
Generates specular highlights in the forward pass from the light prepass buffer.
Private Types
Parent
Public Functions
Returns the resource requirements of this feature based on what other features are present.
processPix(Vector< ShaderComponent * > & componentList, const MaterialFeatureData & fd)
processVert(Vector< ShaderComponent * > & componentList, const MaterialFeatureData & fd)
Detailed Description
Generates specular highlights in the forward pass from the light prepass buffer.
Private Types
typedef PixelSpecularGLSL Parent
Public Functions
getName()
Reimplemented from: PixelSpecularGLSL
getResources(const MaterialFeatureData & fd)
Reimplemented from: PixelSpecularGLSL
processPix(Vector< ShaderComponent * > & componentList, const MaterialFeatureData & fd)
Reimplemented from: PixelSpecularGLSL
processVert(Vector< ShaderComponent * > & componentList, const MaterialFeatureData & fd)
Reimplemented from: PixelSpecularGLSL
